
Genre :pc
Size : 49 MB
Space Giraffe 1.101
Although
the game is aesthetically similar to the arcade game Tempest, Minter
has strongly denied that Space Giraffe is an update to Tempest, as it
introduces significant gameplay changes
The player controls the
Space Giraffe as it moves around the outer rim of a 3-dimensional
extruded surface. Enemies appear in notably greater quantities than in
Tempest, beginning at the opposite end of the third dimension and
approaching the player, firing bullets. The Giraffe can destroy these
enemies by firing at them.
A line on the
surface behaves as a VU meter, indicating the "power zone". Damaging or
destroying enemies extends the Power Zone, and at all other times it
slowly contracts, contracting more quickly when the giraffe is
stationary. While the power zone is not at zero:
* The Giraffe can safely collide with enemies on the rim, knocking them
off in the process (referred to as "bulling"). This attracts higher
scores, especially if a large chain of enemies are bulled off the rim
at one time. It can also increase the global bonus multiplier.
* Enemy shots are slowed down when travelling within the power zone;
* The Giraffe fires an additional two shots, which can be steered with the right analog stick;
* When an enemy spawns multiple other enemies, the spawned enemies appear at the power zone boundary.
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